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Karma Physics < Elvis © Brody Condon

Elvis lives!?

Multiple, computer-generated Elvis figures float across a pink universe. In a gentle free-fall they come closer and closer until one Elvis is so near that he takes up the entire screen. He then fades on past us, leaving our view free for the next approaching Elvis.

One would actually like to jump in and be carried along by the rosy flow of this space. Karma Physics < Elvis is a work by the multi-media artist Brody Condon. Each Elvis wears, naturally, a typical Elvis outfit (Vegas style) in red, blue or white and dances Elvis’ characteristic pelvic dance.

Although the work is funny, somehow one can’t quite bring oneself to laugh. All the animated Elvis movements seem strangely familiar, but from a different source. These jerky twists have been programmed with the last spastic movements of dying figures in animated computer games, and Condon used the original Karma Physic’s real-time physics system from the initial first person shooter computer game Unreal 2003. The program realistically simulates the throes of death of different characters with a chance generator.

In his own version of Karma Physics Elvis lives on, moving in time to an eternal dance of death in an endless, freshly generated jive.

Link:
http://www.tmpspace.com


Unreal is a trademark of Epic Games Inc.

 
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